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    Spring Cleaning update (7.08)

    DOTA2
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    • vaette
      vaette Crazy last edited by

      I don't play much for practical reasons, but that is no reason to avoid a touch of theorycraft: http://www.dota2.com/springcleaning/

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      • vaette
        vaette Crazy last edited by

        In fact the most relevant change in the patch is really battlefury nerfs people getting outright 6 month matchmaking bans for repeated bad behavior, and being very upset about it.

        Surely not intended that I get banned, I only ever rage and feed when it is all my teams fault (and it is matchmakings fault for putting me with such bad players every game)~

        And so on, very heartening.

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        • Tango
          Tango Crazy last edited by

          More Omniknight nerfs, this is getting pretty significant now. If I ever play again I will be doing Underpants with Meteor Hammer.

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          • vaette
            vaette Crazy last edited by

            Pretty sure Meteor Hammer is just good now if you have setup and/or need some push. Not that expensive after all.

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            • Tango
              Tango Crazy last edited by

              And the stats have always been good value, no recipe, costs barely more than a mekanism.

              • 12 Strength (240hp)
              • 12 Intelligence (144 mana)
              • 4.0 HP Regeneration
              • 1.5 Mana Regeneration

              So with Pit plus a couple of other random stuns on the team it could be quite devastating. Or not.

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              • vaette
                vaette Crazy last edited by

                A thread every two weeks may be a lot, especially as there is only one real change this time: the hero who stacked a camp gets 15% of the gold gained when an allied hero clears it. Pretty sweet change really.

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                • Tango
                  Tango Crazy last edited by

                  How much is that these days anyway?

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                  • vaette
                    vaette Crazy last edited by

                    15% of an average camp? Ranges from 10 gold for a small camp to 26 for an ancient camp. So it is tiny amounts of gold, but for a support, especially one that can do two stacks every spawn reliably, it does at least make the effort feel a bit better. Another nice thing is that there is a sound effect played when a stack is successfully made, which is nice and friendly.

                    Just to be complete the other big changes are that: couriers now cost 50 gold (again happy supports), tangos are once again a 3-stack for 90 gold, and starting gold is now 600 (breaking everyones starting builds for everything).

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