7.27
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https://www.dota2.com/patches/7.27
7.27 looking... not that interesting, but probably does balance things around a bit. Hero kills a bigger deal, jungling from mid has gotten a nerf, Necronomicon way worse for farming, and Holy Locket might actually serve a purpose.
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Poor drum changes all the time. I like the angry shadowblade combining with echo sabre. I have no idea if these changes to bracer etc. are good or not.
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7.27b out. https://www.dota2.com/patches/7.27b .
Biggest thing jumping out to me only though to 'C' is big reversals, with Centaur and Chaos Knight having their passives reverted to their old style (Bob will be pleased), Clinkz just fully reverted with the 'new' ult being made the Aghs. CK also gets a 75 second cooldown on Phantasm, which should make the hero much much better (though it also reverses some illusion changes which might be a slight nerf to balance it).
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I will miss the Centaur active. I loved going suprise motherfucker and suddenly dealing 200 damage in the lane. Dark Seer getting buffs is not sommething you see every day. If the 400hp ion shell works on creeps then it is pretty interesting.
Eye of the storm nerf is a disaster! Very sad! -
https://dota2.gamepedia.com/Version_7.27d
Medusa buffs and Zeus nerfs, precisely what we were all expecting.