Quake Champions and Unreal Tournament
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Most proper quake fans are 30+, I don't think there are that many standing by waiting for the plane HD version of Quake 3.
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Nothing wrong at all with a TF-style shooter brought closer to Quake, after all the original TF had a far more Quake-like pace and mobility. All one really would have to do is drag that into something feeling a bit more like Quake 3 (a likely additional move would be to make the classes a bit less specialized, as the manfighting in Quake is too core to lock it down to a few of the players), glitz it up a bit, make sure matchmaking works, and off you go.
They would be almost bound to succeed, since they could draw on the remnants of a fairly large competitive scene to give it a running start in the minds of gamers. The thing they needed to not do though was make it a transparently terrible deal of ye olde F2P/P2W kind.
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You are right, there definitely is space for a Quake game if done right, but there are two things it needs. A couple of classic game modes with no champion abilities, to appease the old complainers, and clan arena, the by far most popular game mode in Quake live.
The first, second and third priority of the developers should be to get people to play the game. This isn't like when Blizzard released Overwatch, they can worry about making money later. They also underestimate their own power to exploit nostalgia. If they release the Doom 1/2 plasma gun skin for $29.99 then I'm sure tens of thousands of people will buy it on day 1, given that tens of thousands are playing the game at that point...
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Big update where they increased health and armor for all champions by +25, made some tweaks to movement, added a new map and a new champion, and finally added ranked matches.
Still a lot of things "missing", and updates are bit slower than I hoped for, but at least it is something.
If anyone is interested in buying the game it may be worth checking out key seller sites like g2a, but make sure you are getting the champion pack and not the starter pack. Also having it on Steam is obviously more convenient than having it on the Bethesda launcher.
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25% off
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Someone should have posted that QC is now actually f2p permanently. I am so terrible at Quake that I don't think I'll find myself playing it with anyone of you, but I'll take a moment and download it at least now that I can duck both the horrible Bethseda launcher and paying money.
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Big update too. Finally included one game mode without active abilities on champions. It's now also possible to queue for deathmatch and instagib with friends in your party (yes, this was actually not possible before!)
The game is free to play, but you are limited to two champions. You can get more champions for free by saving up a ridiculous amount of "favor", or you can randomly find champions in loot boxes. You can get more loot boxes by playing or doing the toturial. You also get rewards for starting the game every day, don't even need to play a match.
Still not impressed by the speed of these updates. I mean they are quite nice, but they are too slow for the game to really pick up any momentum. Still many features "missing".
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Game actually has acceptable match history, I had no idea.
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100% winrate
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Sick
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PGL Open
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Such a depressing game to watch good players stream though, just tuned in to a twitch stream over lunch, and the first thing that happened was the streamer casually railgunning people perfectly over and over while simultaneously reading out a donation comment.
I mean, DOTA streamers would also trivially style on me, but the difference is still more subtle at first glance ;q
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Big update, inlcuding a new game mode similar to Clan Arena. (but not quite as good
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Also greatly reduced how much it cost to buy champions for free players.
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Will download over the weekend! Clan area was always good, dual que was good team games will be ace