The DOTA quitters support group
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Man games have been hard of late.
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uninstall it's the only way
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No no no, I think here we need to seek the wisdom of Nietzsche:
The discipline of suffering, of great suffering -- do you not know that only this discipline has created all enhancements of man so far? That tension of the soul in unhappiness which cultivates its strength, its shudders face to face with great ruin, its inventiveness and courage in enduring, preserving, interpreting, and exploiting suffering, and whatever has been granted to it of profundity, secret, mask, spirit, cunning, greatness- was it not granted to it through suffering, through the discipline of great suffering?
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Also one needs to remember ones greatest triumphs, like this game where I died 23 times and we somehow still won:
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thats the game where we were defending against megas for ages right?
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I must admit that I don't remember the game at all, possibly I was unconscious for most of it, which would explain some things. Me having bought a Vlads at 59 minutes, and the game going to 76 minutes, suggests that this is almost certainly how the game worked out though yeah.
edit: I picked it as it was the highest death count I've ever had in a winning game. Excluding one where the enemy had an abandon.
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that's another one of those games i'll just seemingly remember forever. Or at least remember that it happened. There's another one where i was playing safelane storm and PhilC from invaders was playing QoP and we were losing heavily, then we both got BKBs and won.
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For a third point in DOTAs favor (the first two being: the virtues of embracing suffering; and; the celebration of ones catastrophic failures) it is also a great way to monitor ones inevitable physical decay, as my record APMs are all 3+ years old:
I was going to support this point with Bobs apm, but somehow every single one of Bobs apm records is from within the last two months: https://www.opendota.com/players/12627293/records/actions_per_min . Old age actually helping Bob out?!
In more predictable cases every one of beach's records is on Invoker: https://www.opendota.com/players/29399051/records/actions_per_min
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APM score is bollocks, would you like me to tell you why its changed?
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Sure?
This whole thread is tongue-in-cheek obviously, I also dropped off clearly 3 years ago because that was back when I played with a proper chair, desk and input devices, where I've been on improvised setups ever since.
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APM in dota is very meaningless but it's always fun to look at it on opendota and see who uses hold right click to spam the command
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Sure, for the same person on the same hero (a lot of those Bristleback APM's are no doubt me hammering W over and over whether it is on cooldown or not
). I do think there is something to it. As noted I think the apm drop coincides well with me moving from a proper desk/chair/input device setup to basically playing hunkered over a laptop at some kitchen table or so, and I do think there is a corresponding drop in the quality of my play.
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opendota shows like move commands and shit though so people with insanely high number of move commands must obviously use the hold right click thing
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Probably the best measure of how slow my reactions actually are is how often I have started a tp somewhere, discovered that it is a bad idea, and failed to hit 'stop' anyway. With teleports taking 3 seconds that is off there in roughly an effective 20 APM (0.333 APS).
Spamming NP has actually cured me of this though, I cancel a lot of tp's these days.
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Yep ive turned on the autoclick for the past4 month, how did I live without it before!
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To be clear Bob: clicking more times does in fact not make the hero walk there quicker.
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How about this actually happy news then, it's been more than a year since I was last reported.
Specifically I was last reported in this game: https://www.opendota.com/matches/4039006745
Looking at chat it seems like Ursa was salty about the game, don't really recall why. I died a lot, but then I always do that.
e: Haha, the report prior to that was https://www.opendota.com/matches/3948970020/overview , which seemed odd as it was a winning game as a 5-stack, but it featured beach trashtalking the enemy which apparently earned us all a report ;D
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Still, no one can accuse me of playing just one hero.
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18 intentional feeds in one game.
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We cleverly put the two people drinking wine in one lane and that lane ended up feeding quite badly somehow. Strangely our teammates refrained from raging at us, and next game Bob joined to save the day by basically carrying on Undying, so it was still a good night